While making a soundfont composed of sounds from the sega genesis, I noticed that polyphone seems to be putting a bit of attack on some of the samples. For example, I was trying to convert a "punchy" synth bass and when i put in polyphone, there was a very slight fade in! This does not show up on the waveform though. Something else strange was if I left the starting loop point at 0, the sample sounded normal after it looped for the first time! I would love some help on this.