SuperSponge Soundfont (PS1)

5
353
(2)
07 December 2018

The game is fun occasionally, but it's got some great music.

If you DO use this soundfont, PLEASE drop me a line at soundcloud.com/tahutoa or leave a comment here, linking me to whatever you make with it, I want to see what kind of shenanigans people get up to using this tool created for the good of man.

Special Thanks to ChocolateJake for linking me to the Development Archive, and for the .XM files associated with them. I got all of these samples from those files, painstakingly extracted and arranged and re-arranged until getting the final product you have before you.

You can listen to some demonstrations of this soundfont in action here: https://soundcloud.com/tahutoa/sets/supersponge-soundfont

Update: Also big thanks to stupidface for identifying the chords used in the Ga-x, Acou-x, and other such frustrating samples.

Woah dude, exactly one year after I compiled the sixth and final set of samples, I'm posting what may be the final update to the base soundfont. No clue if I'll ever get around to that supposed "fixed loop" version, but y'know.

Update #3: In addition to their symbols, all chord-based samples have now also had their root notes changed, so they should all be the proper notes.

Downloads

SpongeBob SuperSponge.sf2 (2.18 MB, 26 December 2019)
The instruments Flute-1 through Flute-7 (not counting regular "Flute") were unused in the original game, and were originally intended to be used where the more concise (and more pleasant sounding) "Flute" would go on to be used.
Oh (Multi-Preset).sf2 (673 KB, 19 December 2019)
This soundfont is for switching between presets really quick-like via Edit Events/Automation. I made it because FL doesn't have an Edit Events window for Sound Bank, for God Knows Why.

5 comments

  • tahutoa

    Note: some of the instruments have shitty looping. This is because I decided to leave all .wavs' looping untouched (no matter how terrible). Eventually, I will legitimately revisit this and fix the looping, then upload that separately, but until then...

    • tahutoa

      Well, "fix" in the sense that some of these sounds had flawed looping within the actual game's files, either through an error on 4matt's part or otherwise. Nonetheless, an alternate version will eventually be added.

    • Davy

      Thank you for this upload :-)
      If you improve the soundfont you should replace the existing file that you uploaded here. This page will be flagged as "Updated" instead of "New" (you will have more visibility), you will keep the rating and this will avoid duplicates.

      • tahutoa

        Okay. I was going to do that anyway, but the changes I would make I think would necessitate adding a second file, but only because I wanted the initial version to be as close to the original as possible, I hope you understand :-)
        Looking forward to testing out the 2.0 beta over Christmas break, I hope to see lots of cool new features, even if they aren't completely finished yet. I'll try to help with bug reports as well ;-o

        • Davy

          You can add several files in this page if needed.
          Here is the beta